Discord Updates & Homebrews

In the months since my last post, a lot has been going on in Dreamland! There’s much I can’t announce yet, but stuff I *can* talk about includes…. On the Dreamland Discord server, we’ve been running games two or three times a month on Thursday evenings Pacific time (with the…

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Dreamland PDF Update

Revisions and playtests have been going on steadily on the Dreamland Discord and at conventions. After 7 months of feedback, I’m happy to announce updated versions of the Dreamland Quickstart PDF and the sample adventure “The Paradise of the Unchanging”! Please read, download, comment, share & play! Dreamland Quickstart PDF…

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Dreamland at GenCon Online

I’ve been slow to post, but at lot has been going on with Dreamland. (Please check out the Dreamland Discord for the most updated information and conversations.) For one thing, with the help of our wonderful volunteer Dream Masters, we’ve been running lots of games online and at conventions! I…

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Dreamland RPG Actual Play

With huge help from many people, we’ve recorded the first Dreamland RPG actual play video!! I love listening to RPG actual plays while I’m drawing or working, and it was a huge pleasure to actually make one. Many thanks to everyone who was involved. Aaron Vanek edited the video and…

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The Paradise of the Unchanging

Right upon the heels of the Dreamland Quickstart PDF from last week, I’m excited to put online: The Paradise of the Unchanging, the first Dreamland playtest/demo adventure! “The Paradise of the Unchanging” is a Dreamland one-shot first playtested at NecronomiCon way back in 2015. Since then, I and other Dream…

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Dreamland Quickstart PDF

I’m thrilled to finally reveal what I’ve been working on (in between a zillion other non-gaming things) the last three months… a 48-page quickstart version of the Dreamland rules! This quickstart PDF condenses Dreamland down into all that you need to play and DM (Dream Master) the game for yourself.…

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Dreamland on VTTs

Since Dreamland is a card-based RPG, one of my big goals has been to make it available on VTTs (virtual tabletops) so people can use the cards without having to play face-to-face (and, since the game isn’t commercially printed yet, without me or them having to print and cut out…

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